(YOU do not gain knowledge for planet types you colonized before upgrading to your planetary institute). GeodensĪbility: - Planetary Institute: The first time you build a mine on each planet type, gain 3 knowledge. Your opponents can place satellites in a space containing a space station. A space station does not count as a colonized planet, but it can be used as a "starting point" when determining the accessibility of a planet (i.e., range can be counted from a space station). Like planets, a space station can be connected with satellites each space station counts as having a power value of one for its federation.Ī space station is not a structure, so placing one does not allow opponents to charge power. The accessibility of a space follows the same rules as the "Build a Mine" action. Planetary Institute: As a special action, place a space station on an accessible space that does not contain a planet or another space station. To build a satellite during this action, you must spend one Q.I.C. All other rules for forming a federation apply, including building satellites and gaining federation tokens. The power values of the structures on those planets must bring the total power value of that federation to at least to 7X, where Xis the number of federation tokens you own plus one (not including the federation token from level 5 of "Terraforming"). After you have formed a federation, to take the "Form a Federation" action again, you must connect planets to that federation instead of forming a new federation. You can have only one federation during the whole game, but unlike other factions, you will be able to grow that federation to gain new federation tokens. Instead, after all other players have placed mines (including the Xenos' third mine), place your planetary institute on any red planet. IvitsĪbility: During setup, do not place mines. Hadsch HallasĪbility: - Planetary Institute: You can spend credits instead of power to take free actions that allow you to gain resources.Įxample: You can spend 3 credits to take the free action that allows you to gain one ore. The swap does not count as a build or upgrade action no VP or power can be gained from it. This has no impact on existing federations, even if their power value becomes less than seven. AmbasĪbility: - Planetary Institute: Once per round, as an action, you can swap your planetary institute with one of your mines on the game board (this can help you form a new federation). You can choose to gain the power before or after charging. Planetary Institute: Each time you would charge power from "Passive Action: Charge Power", you gain one power token. TaklonsĪbility: The Brainstone counts as one power token (when starting a Gaia Project, building satellites, etc)., but you can spend it as if it were three power. The Gleens' planetary institute itself can still be part of federation a federation on the board. Gaining this tile counts as forming a federation. Planetary Institute: When you upgrade to the planetary institute, immediately gain the Gleens' federation token (gaining the resources shown as normal). Each time you build a mine on a Gaia Planet, gain two additional VP. To make a Gaia Planet habitable, pay one ore instead of one Q.I.C. GleensĪbility: If you would ever gain Q.I.C., gain that much ore instead once you have upgraded to the indicated academy, this effect no longer applies. Planetary Institute: You can form federations with a total power value of six instead of seven. XenosĪbility: You place a third starting mine after all other starting mines have been placed. Planetary Institute: Each time you build a mine on a planet colonized by an opponent, gain two knowledge. This mine counts as a normal mine in all ways except the following: this mine cannot be upgraded, and it does not count for any effects that relate to how many planet types or Gaia planets you have colonized. You do not have to pay for terraforming, but you must still pay the mine's cost. Place your mine next to the opponent's structure. LantidsĪbility: When you take the "Build a Mine" action, you may build a mine on a planet colonized by an opponent (including the Lost Planet). Planetary Institute: During the Gaia phase, when you move power tokens from your Gaia area to area II of your power cycle, you may gain resources as if you were spending that much power to take free actions.Įxample: During the Gaia phase, you move four power from the Gaia area to area II, allowing you to gain one ore and one credit. Ability: During the Gaia phase, move the power tokens in your Gaia area to area II of your power cycle instead of to area I.
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